HI THERE, I AM
DESIGNER
IN VIDEO GAME INDUSTRY
ABOUT
MY BACKGROUND
With over a decade of experience in the industry, I am a skilled and passionate designer with a strong ability to put myself in player shoe and a dedication to creating accessible, functional and entertaining designs that make an impact.
From branding and logo design to website and UX/UI design, I have the expertise to bring your vision to life and help you achieve your goals. Let’s work together to create something amazing.
Today, armed with a diverse set of design skills cultivated through years of multidisciplinary exploration, I am dedicated to crafting solutions that not only meet practical needs .
LET’S WORK TOGETHER
Drop me a line,
I am looking forward to hear about you.
CLIENTS
We value our clients and strie to provide exceptionnel service to meet their needs and exceed their expectations.
Protégé : I Know What You’ve Done
Protégé : El Abuelo
Protégé : Unannounced Project
EXPERIENCE
2019 — Now
Game/Level Designer
Don’t Nod Entertainment
January — April 2024
Difficulty Curves Speaker
Ican Superior School
March — April 2023
Quest Design Speaker
Ican Superior School
2018
Level Designer
Supermassive Games
2017 — 2018
Game Designer
Quantic Dream
2014 — 2016
Game Designer/2D Artist
Studio Cime
2014
2D Artist Internship
Studio Cime
EDUCATION
2011 – 2014
Game Design Bachelor
Isart Digital
2010 – 2011
Multimédia Art Prep
Itecom Art Design
2004 – 2007
Litterature Degree
Jean Rostand High School
Concept
In this initial discovery phase, I will delve deeply into studying intentions of the project and its needs. I will seek the differences compared to competitors and organize what is intended to be conveyed to create a distinct concept.
Design
I will develop the mechanics matching intentions allowing players to enjoy the best experience while setting a clean and pleasant level design that clearly challenge the gameplay wanted. During this phase, lot of documents as GDD or LDD are made.
Prototype
Now, it only remains to bring the project to life by prototyping it in a solid and structured gym in the soft. Here, reviews and multiple tests will be conducted before validating the wanted experience, along with accessibility optimization.